Describe a shot. ShotMath breaks it into camera, performance, practical, and VFX tasks, builds a time estimate out of those pieces, and gives you a straight answer on whether it fits your day.
Nothing counts until you confirm it
Type a description and ShotMath guesses at what's in it — dashed chips show up underneath. None of those guesses touch the math until you click to confirm them. No shot gets "5 setups" invented out of one sentence.
Every number is editable
Each confirmed element gets its own min/max in the time table. Fields take quick math too — type 1.5*60, it becomes 90 the moment you tab away. Know your crew's real pace better than the default? Override it.
Reading the verdict
The green/amber/red bar shows your min, likely, and max time. Biggest Problems ranks what's actually driving the uncertainty — usually reset time between takes, not the setup. Cheat This Shot only shows up when you've confirmed something you don't have the capability for, and it's a fix for that specific shot, not generic advice.
Per-shot vs. project-wide
Camera, move overhead between locations, and calibration live up top — those don't change shot to shot. Actors, crew, time budget, lens, lighting, and stunt/VFX capability live on each shot, because a two-person insert and a five-person stunt sequence aren't the same job.
Slate numbering
Every shot gets a scene number and an auto letter — 24A, 24B, however many share that scene. Force a letter yourself if you need to match a real shooting script. Duplicate copies everything except the logged actual time, keeps the scene, and lets the next letter sort itself out.
Shoot Summary & day length
The panel under Your Production adds every shot together — total time, hours budgeted, a filmstrip of your day, and any shots that might be covering the same ground (flagged, never cut for you). Set a day length ceiling if you want a hard check on whether your budgets actually fit your day.
Calibration
Log what a shot actually took after you shoot it. Flip calibration on and future estimates shift by how far off you tend to run — the more you log, the more it's tracking you instead of a guess.
Exporting
Export project saves everything as JSON, ready to reopen later. Export shot, inside a shot's own panel, gives you a plain-text one-pager for that shot alone — description, verdict, time build, cheat-it — something you can actually hand to a 1st AD.
▾Your Production & Shoot Summary
Your Production — saved locally in this file's browser storage